The UN Development Global Goals provides context, in all areas of education, for teachers and students to ask questions.In this session, we will share simple strategies for anyone interested in enhancing an inquiry driven classroom, one that is student-centric and has a strong emphasis on Maker Culture, Social Justice, and Experiential Learning. We will talk about the role of self-directed learning, health and well-being, and how we can use a variety of tools, spaces, and lesson types to engage students to think deeply about the world around them.
Why does this matter to me? To my community? To the world?
We will share our successes and failures with our implementation of tools as it relates to the inquiry process - Including, 3D Printers (Tinkercad, Sketchup and many more), Robotics in the classroom (Ozo Bot, Vex, Dash, Sphero, etc.), 1:1 computers, Tablets, and computer programming.
We will share both micro and macro inquiry-driven lessons and talk about how we can use a blended learning environment (D2L, Google Docs and Blogs) to engage collaborative learning and action.